Labs / Computer Science

Pathfinding

Drag to draw and erase walls, then move the Start and Goal anywhere you like. Pick an algorithm and press play: visited cells fill in, the orange frontier shows what's next to explore, and the finished shortest path snaps into place.

Labs / Computer Science / Pathfinding

Computer Science20–30 minFoundation

Pathfinding

Drag to draw and erase walls, then move the Start and Goal anywhere you like. Pick an algorithm and press play: visited cells fill in, the orange frontier shows what's next to explore, and the finished shortest path snaps into place.

Why it matters

Why explore this?

Computer science turns clear rules into reliable processes. This model lets you step through those rules and see how each decision changes the result.